=> This asset pack includes 78 rocks, plants, corals, and trees that were used for my award-winning 3D game scene: “The Aorta Valley” reworked and optimized for game production
=> Perfect if your project required Game-ready plants and trees created in a realistic art style in order to create any Alien; Fantasy; Underwater environments.
=> Create a wide variety of otherworldly biomes using a highly-customizable Master Material and our 37 plants; 17 trees; 16 rocks and 8 ground decorations as a starting point.
=> 95% of these game-ready foliages are accompanied by 3-4LODs, all with 1 distant Imposters and high-quality Subsurface Scattering maps to create extremely populated scenes.
=> High-quality pivot-based wind simulation with each tree and plant asset.
=>Complete your scene with procedurally textured, customizable rocks depending on your needs.
- 78 Meshes.
- 206 Realistic artstyle textures in high resolution – 4k textures.
- High quality pivot-based wind simulations.
- Master material setup that allows unlimited biome creation for each asset.
- Additional control over Albedo / Normal / Color Gradient / SSS / Color variation by position / specular / roughness / Emissive / Wind simulation type / AO and much more.
- Optimized model for games, 95% of which completed with 3-4 Lods + Distant Imposter.
[See Documentation PDF for each model Wireframe / Hitbox / Triangle / Vertex count / LODs]
Number of Unique Meshes: 78
Collision: all meshes are accompanied with collision (Trees and rocks collisions are activated, small plants collisions are deactivated). [See Documentation PDF for each Collision Mesh]
Vertex Count: [See Documentation PDF for each Vertex count per object]
LODs: All Plants and trees have between 3-4 LODs + 1 Distant Imposter
Number of Materials and Material Instances: 110
Number of Textures: 206
- 4096 
- 512 
Supported Development Platforms: