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Realistic Bald and Golden Eagle with animations authored at 60fps, 4K Textures, and bone mesh.
Animation preview (showing some of the animations from the full list below)
Current set of animations: https://gim.studio/bald-and-golden-eagle/
Changelog:
2.2.0
- added In Place Z animations with vertical movement removed
2.1.5
- 3 new animations (swimming + transitions)
- enhanced skinning
- animation rigs
2.1.0
- 26 new animations
2.0.0
- Initial release
Features:?
- Bald Eagle model
- Golden Eagle model
- bone mesh
- animations authored at 60 fps
- all animations available in-space and in-place
- 4K textures
- Maya and 3ds Max animation rigs
- LODs
- ragdoll setup
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 3
Vertex Counts of Characters: 10676, 10964, 13502 (bone mesh)
Texture Resolutions: 4k
Number of Animations: 64 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All
Documentation: http://gim.studio/animalia-user-manual/







