Realistic male Lion with animations authored at 60fps, 4K textures, bone mesh and gFur support.
Animation preview (to keep the video reasonably short, the most important animations are shown)
Current set of Animations: https://gim.studio/lion/
Changelog:
2.3.0 (UE 4.24 and Up)
- bugfixes
2.2.0 (UE 4.24 and Up)
- 16 new animations (Loco Turn, Start/Stop Walk)
- alpha plane fur part of main mesh + separate meshes for body and fur
2.1.0
- new animations – Stand_Roar_01, 02, Add_Roar_01, 02
- new poses – Death_Stand_R_Pose, Death_Stand_L_Pose
- new animations – Sleeping + transitions
- new animations- Breathing only in Stand and Lying
- new feature – 3ds Max CAT rig with basic poses
Features😕
- Male Lion model
- Bone/skeleton mesh
- Animations authored at 60 fps
- All animations available with and without the root motion
- 4K Textures
- gFur support
- Maya and 3ds Max animation rigs
- LODs
- Ragdoll setup
- Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 2
Vertex Counts of Characters: 7659, 12126 (bone mesh)
Texture Resolutions: 4k
Number of Animations: 102 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All
Documentation: http://gim.studio/animalia-user-manual/
Locomotion speed:
- WalkBack???41.6 cm/s ; 1.4976 km/h
- Sneak??????53.04 cm/s ; 1.90944 km/h
- WalkSlow???87.36 cm/s ; 3.14496 km/h
- Walk??????116.48 cm/s ; 4.19328 km/h
- Trot??????382.909 cm/s ; 13.7847 km/h
- Run?????????1