Realistic male Tiger with animations authored at 60fps, 4K textures, bone mesh and gFur support.
Animation preview (to keep the video reasonably short, the most important animations are shown)
Current set of Animations: https://gim.studio/tiger/
Changelog:
2.3.0 (UE 4.24 and Up)
- 14 new animations (Drinking, Loco Turn, Start/Stop Walk, Sleeping)
- various tweaks and fixes
2.0.0
- initial release
Features:
- Male Tiger model
- Bone/skeleton mesh
- Animations authored at 60 fps
- All animations available with and without the root motion
- 4K Textures
- gFur support
- Maya and 3ds Max animation rigs
- LODs
- Ragdoll setup
Features:
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 2
Vertex Counts of Characters: 9743, 17640 (bone mesh)
Texture Resolutions: 4k
Number of Animations: 72 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All
Documentation: http://gim.studio/animalia-user-manual/