Procedural dynamic Automatic Landscape Material Set 1 Alpine edition This package offers you an all in one solution that requires no painting of material layers. All you have to do is edit your landscape in the editor and the Automatic Landscape Material is doing all the work of making everything you just edited look properly textured. This offers you a huge speed advantage when working on landscapes and looks also rather believable since the texture is driven by the real landscapes structure and features. The Alpine edition of the Automatic landscape texture material includes the master material and a set of instances for different uses and times of year. The package contains also 66 height maps with a resolution of 4096×4096 and 7 with 8192×8192 to get you started on building your levels and maps. All bitmaps used in the Automatic landscape texture material have a resolution of 2048 x 2048. Everything is fully adjustable in regards to coloring shading and distribution of the landscape on a material instance level. The final material looks detailed from an FPS perspective and even works when looking at it from a satellite image view.
You can locate the height maps for the import as landscape height maps under \Content\Automatic_Landscapes\Source_height_maps_16_bit_raw_for_import
The materials are located under \Content\Automatic_Landscapes\Materials
You can find the 3 demo and overview maps under \Content\Automatic_Landscapes\Maps
See the “Importing Steps for height maps.doc” for information regarding the import of height maps as Landscapes.