With this template, you can easily create your own original car model’s configurator.
You can also create your own great configurator based on this template.
Switching materials, backgrounds, and parts (Static Mesh) are all implemented in BP, so, you can easily make changes. Also, since multiple functions are included, it can be used as a reference when you want to create a similar function yourself.
UE5 ver includes a level for Lumen!
However, the images in the gallery are not screenshots of scenes using Lumen, so they will look a little different. Also recommended to use hardware ray tracing
Features of this Configurator
- Changing Car Paint and Effects
- Changing Wheel “Paint” and Effects
- Changing Environment
- Open / Close Doors
- Turn Off and On the lights
- Changing the FoV of the camera
- Changing Wheel “Static Mesh”(Added in December 8, 2020 update to ver2). Look this video and a tutorial in the project[Content/ CarConfiguratorTemplate/ Tutorial/About_ver2] for ver2 updates.
Technical Details
Features of this template
- Example of a pre-set-up car configurator
- Editable car configurator template blueprint
- Pre-set up and editable environment
- Pre-set up and editable Widget Blueprint
- Material Function for changing color effects
- Camera Blueprint with several features included
- Complete setup of a car model
- 5 Sequences to make cinematic
This car model is unbranded and does not exist.
Number of Blueprints:11
Number of Meshes:58 [55 car meshes, 1 environment mesh]
Collision:Yes, automatically generated
LODs: LOD 0 only
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: There are tutorials in the project.[Content/ CarConfiguratorTemplate/ Tutorial] and a tutorial video