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This Climbing Component allows you to easily and quickly add climbing and vaulting into your TPP or FPP based game in less than 5 minutes. Complete with 20 Animations for idle and moving climbs and vaults, Multiple Animations for Different falling distances, and a Foot IK System (totaling 60 animations for TPP & FPP combined).
📝Patch Notes:
- v2.0.0 (UE5+) – 07/15/2022
- v1.4.0 Updates (4.23-4.27) – 07/15/2022
- v1.3.0 Updates – 04/17/2022
?WARNING?
Pricing is temporary and will increase slightly with future major version updates as additional animations and systems are implemented (see Roadmap below)!
? Discord
?? Roadmap
? SHOWCASE VIDEOS:
?Patch Notes:
- v1.3.0 Updates – 04/17/2022
- v1.2.2 Updates – 02/12/2022
- v1.2.0 Updates – 02/05/2022
- v1.1.2 Updates – 01/27/2022
- v1.1.1 Updates – 01/19/2022
- v1.1 Updates – 01/09/2022
- v1.02 Updates – 01/08/2022
- v1.01 Updates – 12/22/2021
Features:
- Easy Setup/Integration (Less than 5 minutes)
- Climbing & Vaulting Systems
- 20 unique Climbing/Vaulting animations (Slow/Fast Movements) for both FPP & TPP projects, totaling 40 animations.
- Fall Detection with animations (3 different heights with multiple different styles of animations)
- Foot IK System (built into the component and easily able to be disabled/removed)
- Multiplayer supported?
- Replicated Sprint With Auto Climbing for testing (Toggle-able Option)
- First Person Arms and Third Person Support
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes
Number of Animations: 60
Animation Types (Root Motion/In-place): Both
Number of Blueprints: 2
Input: keyboard, mouse, controller
Supported Development Platforms: Desktop, Console, Mobile
Tested platforms: Windows
Documentation:
UE4 – https://www.deadpixellabs.com/docs/ue4/climbing-and-vaulting-component
UE5 – https://www.deadpixellabs.com/docs/ue5/climbing-and-vaulting-component
Important/Additional Notes:





