4.19- 4.23 updated (changed 2 texture resolutions) Dec 3rd 2019
Cruel dead trees and roots filled environment for any game in need of horror/suspense feel. Pack contains trees, plants, modular building blocks for the house and simple props for house interior.
Video HERE
Playable Demo HERE
Playlist of all my assets HERE
Check my other assets HERE
***Monthly Unreal Engine Sponsored Content product for January 2020***
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Technical Details
Cruel dead trees and roots filled environment for any game in need of horror/suspense feel. Pack contains trees, plants, modular building blocks for the house and simple props for house interior.
Total number of meshes: 34
- 12 trees
- 6 plant versions and 1 roots
- 1 road mesh (for landscape spline)
- 11 house elements (Wall, wall with doorway, corner, door, roof, roof corner, roof plane, interior walls, stairs)
- 1 chair, 1 table, 1 carpet
Number of textures: 46
Texture Sizes: 1k-4k
Number of Materials: 15 and instances: 28
Minimal overdraw, (except on billboard imposters, please see the screenshots above)
Collision: automatically generated and custom +2 meshes using complex as simple
Vertex Count:
- Trees LOD0 4k-19k
- House walls 11k-20k
- Plants 0.9k-1.2k + 1x 4k
- props 1.2k-4.5k
- Roofs etc. 24vertices – 1.1.k
LODs:
Foliage: 4 LODs
Other: 1 LOD
Supported Development Platforms: Tested on win64bit
Performance:
4_19 engine packaged demo level on HIGH-scalability settings, 1920×1080 resolution, using FPS template running:
- GTX 1070 / i7 — 75-130+ FPS
- GTX 680 / i3 — 45-55 FPS