faces 60007, tris 84663, verts 62323
Rigged with Epic Skeleton. Hair, ears, eyes, breast, tail, cloth, ribbons are rigged too.
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES FOR LIVE LINK FACE
You can use this model for face mocap (live stream) and conversation animations.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures – normal, metallic, roughness, albedo, opacity, matID
7 Texture sets – Body, Head, Clothes, Socks, Teeth, Hair, Eyes
Easy Color change of any part via Material Instances. MatID is included.
4 Different Hairstyles: Loose, Loose with Bangs, Buns, Buns with Bangs.
The model is completely modular, you can remove or add any part you want.
The body under the clothes is included, it’s not a cutout!
Due to the store rules, body texture is censored.
Physics is enabled: for clothes via Cloth Simulation; for ribbons, tail, ears via PhysAsset.
Features: (Please include a full, comprehensive list of the features of the product)
- Physics for clothes, ribbons, tail, ears
- Easy color change via Material Instances with matID map
- Apple Blendshapes
- Live Link Support
- Facial expressions
- Rigged to Epic Skeleton (100% compatibility. UE4 Mannequin skeleton)
- 3rd person character animations are included
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations: retarget
Number of characters: 1
Vertex counts of characters: 62323
Number of Materials and Material Instances: 27
Number of Textures: 50
Texture Resolutions: (Please list all various texture resolutions)
Supported Development Platforms: