Trailer Video:
https://www.youtube.com/watch?v=_OFm4eqvBIo
Speed Level Design video created using with this package for showing the features
https://www.youtube.com/watch?v=kksDoRxzkJY
For more screenshots:
https://www.artstation.com/artist/emekozbenFeatures
Features:
? 320 (160 meshes with color materials + 160 same meshes with group textured uvs)
? All materials are easy tweakable and can be customized with new textures or colors
? Automated landscape (with material functions) + paintable landscape layers + paint ready foliage types + paintable landscape grass
? Double sided foliage materials with subsurface & color correction settings
? Water (with waves/puddles settings – auto edge detection and coloring on shores – depth color variations)
? Wind option for all of the materials ? Snow option (auto snow cover by calculating the curve angles of the landscape)
? 2nd overlay texture option for all of the materials. Noise texture is optional (can be closed)
? Wide collection of lowpoly stylized models (with proper uvs)
? Fully loaded demo level map (showed on screenshots) ? Character Model rigged and ready for using with 3rd person 1st person character BPs
? 1 vehicle is rigged and ready for using with vehicle BPs
? Fire particles, skybox & clouds texture
Scaled to Epic Skeleton? Yes
PBR: Yes
Number of Textures: 25
Texture sizes: 512 to 2k
Collision: Yes (hand placed basic shape collision objects) (complex objects auto generated)
Vertex Count:
? Trees- 100 to 1000, 1 set of trees 1k to 5k
? Foliage- bushes 80 to 200, grass- 18 to 400
? Rocks- 40 to 280 ? Cliffs- 100 to 340 ? Mountains- 100 to 1500
? Camping Tools ? 80 to 600 ? Character ?456
? Vehicles- 400 to 1000 LODs: no
Number of Meshes: 320 (160 meshes with color materials + 160 same meshes with group textured uvs)
Number of Master materials: 5
Number of instanced materials: 70
Intended Platform: PC / PS4 / Xbox / Mobile / VR
Platforms Tested: PC
Documentation: No