A HUD serves as a bridge for communication between the game and its players and is an essential part of the positive user experience. This HUD pack gives you a few significant and easy-to-use tools that can help you communicate important information within the game to your players in navigational means. Most common example scenario, a player character has to find a place etc. – With numerous preset options, a style guide option and setting options with the HUD nodes at runtime you have a strong foundation to communicate your gameplay navigation to your players.
- Compass + Marker System
- Minimap + Marker System
- World Marker System
This asset is already included in the ProHUD Pack.
Number of Blueprint Classes: 24
Number of Master Materials: 16
Number of Material Instances: 22
Number of Textures: 52
Number of Widgets: 11
Fonts (Open Font License): Roboto / Roboto Cnd / Exo2
Network replicated: No, HUD & Widget classes are completely clientside
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: Windows, Mac