This pack is a customizable rain system, 3 pre-made rain intensities, ( light, medium and heavy). Each intensity effects the foliage.each intensity has its own realistic sounds like rain, wind and thunder. The sun light dims as cloud opacity increases and brightens as the clouds clear up. Transitions between rain intensities are very smooth.
You can easily change many parameters such as cloud colors, cloud opacity , cloud size, rain amounts, rain tilt angles, rain fall speed, rain size, rain mist amounts. The Blueprint controls the rain systems behavior such as how long each rain cycle last, how fast the rain transitions between them, rain amounts for each intensity ect..
This pack comes with 2 auto-landscape materials, trees and grass. The two landscape materials do pretty much the same thing, they are just simply made differently so you can choose to use which ever method you feel more comfortable using. There is 4 instances for the landscape, all have their own style. All auto materials blend between 3 materials, rock, grass and dirt based on slope angles ( which you can easily adjust to achieve the look you want). A light function material is also included that cast cloud shadows onto the landscape, you are able to adjust its opacity if needed.
The pack includes 9 grass clusters, all are fully customizable and animated, you also get 5 single blade grass meshes ( this allows you to position them and convert them into a static mesh so that you can make your own custom grass clusters). This also comes with 5 tree meshes, all animated as well and are fully customizable.
- Fully customizable rain system
- 2 customizable auto-landscape materials that auto texture based on slope
- grassy mountain auto-material instance
- dead wasteland auto-material instance
- easy and simple to use
- very dense rain and mist
- fully customizable cloud material
- very detailed landscape
- 9 grass clusters
- 5 trees
- individual grass blades for making custom clusters
- dynamic cloud and sun light system
- fully animated foliage
- wind effects foliage based on intensity
- high quality sounds for rain, wind and thunder
- smooth transitions between rain intensities
- sun light dims/brightens based on cloud opacity
- grass ( 150 x 399 – 1000 x 388)
- tree leaves ( 512 x 512 – 1040 x 788)
- tree bark ( 2048 x 4096 x 4096)
- noise ( 2048 x 2048)
- clouds ( 4098 x 4098)
- landscape ( 2048 x 2048 – 4096 x 4096)
Collision: Trees: Custom collision box
Vertex Count: 10-500,000
LODs: Trees and grass: Foliage Group, 3 LOD’s, with custom distance and reduction settings.
Number of Meshes: 20
Number of Materials and Material Instances: 17
Number of Textures: 52
Supported Development Platforms: PC
Supported Target Build Platforms: PC