Views: 5
Architectural Visualization made for Unreal Engine 4.23.
Riviera House is an architectural visualization project made in Unreal Engine 4. If I were to build a house for sure this would be one of the main inspirations: a house with modern design, a fantastic portico, pool and deck, excellent garage, a pool view kitchen and a beautiful living room.
This project had the challenge of creating a lightning that worked well for internal and external area of the house, and the creation of a functional display system. Also there is a little bonus: exchange of facade materials and functional TV!
It comes with a lot of furniture, assets and examples of realistic lightning setup.
- External view controller combined with interior cameras
- Complete UMG Menu
- Change Facade and Portico materials
- Turn on/off the TV
- Functional analog clock with local time
- Cinematics
- Walkthrough
- Footsteps sound (grass, wood, concrete and carpet)
- High Poly Assets
- High Resolution Textures
- Realistic Lightning Setup Example
- Complete blueprint system
The demo is running at 60FPS on a GeForce GTX 970.
Keyboard/Mouse commands:
Use the interface to see the house facades, click internal view to see the interior of the house, second floor to go to second floor and so on.
There is also a play cinematic button, a begin walkthrough button and change facade button. You can change the house exterior and also the portico material.
When in the walthrough control character with WASD keyboard keys.
You can turn on/off the TV pressing “E” key inside the living room.





