A set of more than 17 high quality Sci-fi Weapons and Crates for your next shooter game – Rifles, Pistols, Shotgun, Rocket Launcher, Grenades, Detonator, Ammo Crates, Ammo Boxes. Including Animations.
For other Designs Check out Sci-fi Arsenal Vol 2.0
* Please all screenshots were taken from the Unreal Engine 4 editor viewport *
FPS Game Starter Kit Integration Tutorial:- https://sbcomputerentertainment.com/other-2/marketplace-tutorials/how-to-integrate-sci-fi-arsenal-vol-1-0/
FPS Game Starter Kit Product Page:- https://www.unrealengine.com/marketplace/en-US/product/fps-starter-kit
New Update:
- Weapon Aim Offset added Preview video here https://www.youtube.com/watch?v=nf-mhovOBSQ
- 1 Grenade added.
- 2 Crates added.
Preview Video:- https://youtu.be/hSOrW-xeNGg
Character & Weapon Animations in FPS Camera View Preview Video:- https://www.youtube.com/watch?v=6vYGV0FbVcs
Main Features:
- Skeletal Meshes contains animated parts, LODs, Custom placed Physics Assets, Customizable Material Instances.
- Static Meshes also contains LODs, Collision Mesh, Customizable Material Instances.
- Simple Weapon Blueprint Classes which implements Ammo Digital Display system on weapons.
- Character Animations included for weapons (Idle Stance, Fire, Reload).
- ?Texture Sizes: 4096×4096 & 2048×2048.
Scaled to Epic skeleton: Yes.
Collision: Yes (Automatically generated).
Physics Asset: Yes (placed manually for realistic collisions results).
Triangle/Vertex Count: 96 Triangles – 64,000 Triangles.
LODs: Yes ( 2-3 LODs per Skeletal and Static mesh).
Number of Static Meshes: 13 Static Meshes.
Number of Skeletal Meshes: 41 Skeletal Meshes.
Number of Master Materials: 4 Master Materials.
Number of Material Instances: 46 Material Instances.
Number of Textures: 256 Textures.
Fonts: 2 Fonts included ( Used in 3d UMG widget blueprint for Ammo Digital display system ).
Particle Systems: 1 particle system (Rocket Launcher Laser).