DISCLAMER: CURRENT PROJECT VERSION IS COMPACTIBLE WITH UE5, HOWEVER IT WAS ORIGINALLY DESIGNED FOR UE4, SO IT’S NOT USING ANY OF THE NEW FEATURES THAT COME WITH UE5 (NANITE, LUMEN, VIRTUAL SHADOWS, ETC). THIS PACK WILL BE UPDATED TO USE NEW UNREAL FEATURES IN THE NEAREST FUTURE.
A collection of 43 meshes, including Aztec-themed floors, columns, braziers and altars. Several types of vegetation, such as bushes, ferns, kapok trees, grasses and roots. Hand sculpted rocks and cliffs. Also includes some scatter objects – such as rocks, dead leaves and rubble piles. Inspired by “Shadow of Tomb Raider”.
Technical Details
Features:
- 43 meshes to build your own awesome Aztec ruins
- Hand-sculpted quality
- Hand-made vegetation
- Flames particle effect
- Height-blend shaders
- Two different maps with different light setup
Texture Sizes:
- 13 4096×4096
- 84 2048×2048
- 13 1024×1024
- 2 512×512
Collision: Yes, Generated
Vertex Count: 24,264 to 33
LODs: Yes, generated (around 4 levels each)
Number of Meshes: 43
Number of Materials and Material Instances: 9 materials, 6 material functions, 29 material instances
Number of Textures: 112
Supported Development Platforms: PC, PlayStation, Xbox, Switch
Supported Target Build Platforms: PC, PlayStation, Xbox, Switch
Important/Additional Notes: Asset BP_FogSheet and connected Textures are EPIC’s content and used for demonstration purposes only.