Various street light models with easy to tweak materials. Includes old style and more modern style lights at fairly high detail levels. Material has many settings to tweak the look of the model including paint color, how rusty it is, etc. Also includes concrete base models for lights standing on uneven ground. Finally also included is a “bonus” Blueprint for placing models with a spline with various settings to tweak.
Technical Details
Features:
- 12 Street Light Models
- 4 Concrete Base Models
- 18 Textures
- 3 Master Materials
- 18 Material Instances
- 1 Blueprint
Texture Sizes:
- Street Light Normal Maps – 2048×2048
- Street Light Packed Maps (2 in one AO + Edge Mask) – 2048×2048
- Concrete Base Normal Maps – 512×512
- Concrete Base Color Maps – 512×512
- Tile Maps – 512×512
Scaled to Epic skeleton: Yes
Collision: Yes
All Light Models – Custom Collision
All Concrete Base Models – Auto Generated Box
Vertex Count:
Light Highest: LOD = 5911 – 1120
Light Lowest: LOD = 391 – 195
Concrete Base: 60 – 22
LODs:
Light Models: LOD0 – LOD4 or LOD0 – LOD3 based on detail
Number of Meshes:
16
Number of Materials and Material Instances:
3 Master Materials
18 Instances
Number of Textures:
18
Supported Development Platforms:
Windows – (Tested)
Others should also work, untested – (not meant for mobile)
Supported Target Build Platforms:
Windows – (Tested)
Others should also work, untested – (not meant for mobile)
Documentation:
Important/Additional Notes: