This is semi-realistic Elf character for Fantasy Game.
Very easy to use, this asset will better prototype your game instead of a mannequin.
Basic Animation[BasicLocomotion&One attack] and few morph target included.
This character rigged completely to Epic skeleton.
You can easily retarget the mannequin animations.
Preview: https://youtu.be/TFMmvOKYIBo
Retarget document: https://www.slideshare.net/secret/uaZXAoG0oOLTSl[Demo is another asset]
Features:
- It is completely a mannequin skeleton.
- Basic Animation and few morph target included.
- Includes her own sword.
- Easily change the color of clothes and hair.
- Clothes and hair are moving by cloth simulation.
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animations: 11
Number of Characters: 1
Vertex Counts of Characters: LOD0: 54K LOD1: 15K LOD2: 8K LOD3: 4K
Texture Resolutions: 1024×1024, 2048×2048, 4096×4096
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Important\Additional Notes: In this model the polygons under the clothes are cut out.
Update History
1.0.1 Fixed Skin