This product contains a wide variety of objects typically found at modern civilian airports. Focused on objects used by the ground crew for handling the aeroplane after parking, a large amount of effort was put into crafting objects that hold up in VR experiences and first-person games.
Note: The actual terminal architecture and the airplane are to be considered as backdrop objects only, as they lack the detail compared to the singular assets.
For a video fly through please check out: https://youtu.be/2sUbalV22l8
Technical Details
Texture Sizes: Between 512×512, 2048×2048 and 4096×4096 depending on asset scale
Scaled to Epic Skeleton: Yes
Collision: Yes, Auto-Generated
Vertex Count: 300 – 37.000
LODs: Yes, Auto-Generated
Number of Meshes: 81
Number of Materials and Material Instances: 89
Number of Textures: 202
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: Windows, Mac, Linux